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Katherine Starr

Instructional Designer

Designing pathways to learning that are fun, meaningful, and effective.

Curriculum Development

Evidence-Based Approach

Gamification and Microlearning

Learning Experience Design

Professional Summary

Passionate about teaching and learning, and curious about nearly everything, I am an enthusiastic instructional designer with 5 years’ experience specializing in remote adult learning and over 15 years of instructing and creating engaging offline content for children. I have a proven ability to identify learning needs, establish objectives, and leverage diverse tools to craft effective learning experiences. Seasoned in remote collaboration, I am adept at using myriad creative and communication tools. Detail-oriented and committed to delivering high-quality results on time, I am accustomed to managing multiple projects simultaneously. I am flexible and adaptable, I love learning new things, and I am willing to work within any US time zone.

  • I have a Master of Arts in Organization, Information & Learning Sciences, Instructional Design and Technology concentration from the University of New Mexico, 2019-2021.
  • I love solving problems, and I am a natural organizer and systems creator.
  • I have 5 years’ experience developing content for online courses for adult learners and applying adult learning theory.
  • I approach Instructional Design by starting with clearly identifying the learning gap or learning need, then designing a solution that meets the learning objectives while also meeting the learners’ needs.
  • A seasoned remote worker, I am adept at using a myriad of creative and communication tools, as well as collaborating with subject matter experts (SMEs), and colleagues using a variety of meeting platforms.
  • My interest and experience with gamification and learning via games gives me the tools to enhance learning where appropriate to support learning goals.

Current Project

This is a sample lesson within a module for a course on educating consumers on debit and credit cards. I consulted with the client closely to develop a framework and style for migrating written course material for face-to-face delivery to engaging content for online consumption.


  • Adult Learning Theory
  • Distance Learning • eLearning
  • Curriculum Development
  • Gamification • Simulation
  • Microlearning
  • Project Management
  • SME Consultation & Collaboration
  • Theory of Multimedia Learning
  • ADDIE • SAM • Kirkpatrick Model
  • Bloom’s Taxonomy
  • Backwards Design (Understanding by Design)
  • Universal Design for Learning
  • Evidence-Based Approaches
  • Quality Matters
  • Written and Verbal Communication
  • Technical Writing • Editing • Proofreading
  • Camtasia and Snagit
  • Adobe Captivate
  • Articulate Rise
  • Video and Audio Editing
  • Storyboarding
  • Graphic Design
  • Adobe Premiere Pro
  • Adobe Photoshop
  • Learning Management Systems
  • Adobe Learning Manager
  • D2L Brightspace • Moodle • Canvas • Blackboard
  • Microsoft Office 365
  • Adobe Creative Cloud
  • Zoom • MS Teams • Webex
  • WordPress
  • Slack • ClickUp